Files
MultiChatOverlay/main.py

58 lines
1.9 KiB
Python

import asyncio
import json
from fastapi import FastAPI, WebSocket
from fastapi.responses import HTMLResponse
from starlette.websockets import WebSocketDisconnect
from chat_listeners import listen_youtube_chat, listen_twitch_chat
from auth import router as auth_router # Import the auth router
app = FastAPI()
app.include_router(auth_router, prefix="/auth") # Include the auth router
connected_clients = []
async def broadcast_message(message: dict):
# Convert the message dictionary to a JSON string before sending
message_json = json.dumps(message)
for client in connected_clients:
try:
await client.send_text(message_json)
except RuntimeError:
# Handle cases where client might have disconnected
connected_clients.remove(client)
@app.on_event("startup")
async def startup_event():
# Start chat listeners in the background
# Replace with actual video ID and Twitch token/channel
# For now, using placeholders. These will need to be configured.
asyncio.create_task(listen_youtube_chat("YOUR_YOUTUBE_VIDEO_ID", broadcast_message))
asyncio.create_task(listen_twitch_chat("YOUR_TWITCH_OAUTH_TOKEN", "YOUR_TWITCH_CHANNEL", broadcast_message))
@app.get("/")
async def read_root():
return {"Hello": "World"}
@app.get("/login", response_class=HTMLResponse)
async def get_login_page():
with open("login.html", "r") as f:
return f.read()
@app.get("/overlay", response_class=HTMLResponse)
async def get_overlay():
with open("index.html", "r") as f:
return f.read()
@app.websocket("/ws")
async def websocket_endpoint(websocket: WebSocket):
await websocket.accept()
connected_clients.append(websocket)
try:
while True:
# Keep the connection alive, or handle incoming messages if needed
await websocket.receive_text()
except WebSocketDisconnect:
connected_clients.remove(websocket)